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EasyScript - Class in com.scriptel.easyscript
This is a utility class that can be used to interact with Scriptel ScripTouch EasyScript products.
EasyScript() - Constructor for class com.scriptel.easyscript.EasyScript
Constructor, creates a new instance of this type.
EasyScript(SignatureProtocol, CardSwipeProtocol) - Constructor for class com.scriptel.easyscript.EasyScript
Constructor, creates a new instance of this type.
EasyScriptCardState - Enum in com.scriptel.easyscript
This class represents different states in the card parsing state machine.
EasyScriptCompressedDecoder - Class in com.scriptel.easyscript
This class creates the live signature and coordinates that are generated by a compressed ScripTouch EasyScript device.
EasyScriptCompressedDecoder(SignatureProtocol, int, List<EasyScriptEventListener>) - Constructor for class com.scriptel.easyscript.EasyScriptCompressedDecoder
Constructor, creates a new instance of EasyScriptEncoder class.
EasyScriptDecoder - Interface in com.scriptel.easyscript
This interface is used to define an EasyScript decoder.
EasyScriptEventListener - Interface in com.scriptel.easyscript
This interface defines a listener capable of receiving streaming EasyScript events.
EasyScriptStreamingState - Enum in com.scriptel.easyscript
This enumeration is used to determine which state the EasyScript decoder is currently in.
EasyScriptUncompressedDecoder - Class in com.scriptel.easyscript
This class is responsible for decoding an uncompressed EasyScript stream which encompasses protocols A, B, and C.
EasyScriptUncompressedDecoder(SignatureProtocol, int, List<EasyScriptEventListener>) - Constructor for class com.scriptel.easyscript.EasyScriptUncompressedDecoder
The constructor.
endOfSignature() - Method in interface com.scriptel.easyscript.EasyScriptEventListener
This method will be called when the signature is accepted by pressing the "OK" or "Accept" button on the signature pad.
endOfSignature() - Method in class com.scriptel.easyscript.example.Example
This method is called when the user presses the OK button on the ScriptTouch EasyScrpt device, or when the end of the signature is detected.
Example - Class in com.scriptel.easyscript.example
This application demonstrates how to write a simple JFrame based application that will capture EasyScript keyboard events and turn them into signatures.
Example() - Constructor for class com.scriptel.easyscript.example.Example
The constructor of the class.
ExampleForm - Class in com.scriptel.easyscript.example
Example application form, contains all of the UI code.
ExampleForm() - Constructor for class com.scriptel.easyscript.example.ExampleForm
Creates new form ExampleForm
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