- EasyScript - Class in com.scriptel.easyscript
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This is a utility class that can be used to interact with Scriptel ScripTouch
EasyScript products.
- EasyScript() - Constructor for class com.scriptel.easyscript.EasyScript
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Constructor, creates a new instance of this type.
- EasyScript(SignatureProtocol, CardSwipeProtocol) - Constructor for class com.scriptel.easyscript.EasyScript
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Constructor, creates a new instance of this type.
- EasyScriptCardState - Enum in com.scriptel.easyscript
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This class represents different states in the card parsing state machine.
- EasyScriptCompressedDecoder - Class in com.scriptel.easyscript
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This class creates the live signature and coordinates that are generated by a compressed
ScripTouch EasyScript device.
- EasyScriptCompressedDecoder(SignatureProtocol, int, List<EasyScriptEventListener>) - Constructor for class com.scriptel.easyscript.EasyScriptCompressedDecoder
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Constructor, creates a new instance of EasyScriptEncoder class.
- EasyScriptDecoder - Interface in com.scriptel.easyscript
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This interface is used to define an EasyScript decoder.
- EasyScriptEventListener - Interface in com.scriptel.easyscript
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This interface defines a listener capable of receiving streaming EasyScript
events.
- EasyScriptStreamingState - Enum in com.scriptel.easyscript
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This enumeration is used to determine which state the EasyScript decoder is
currently in.
- EasyScriptUncompressedDecoder - Class in com.scriptel.easyscript
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This class is responsible for decoding an uncompressed EasyScript stream which
encompasses protocols A, B, and C.
- EasyScriptUncompressedDecoder(SignatureProtocol, int, List<EasyScriptEventListener>) - Constructor for class com.scriptel.easyscript.EasyScriptUncompressedDecoder
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The constructor.
- endOfSignature() - Method in interface com.scriptel.easyscript.EasyScriptEventListener
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This method will be called when the signature is accepted by pressing the
"OK" or "Accept" button on the signature pad.
- endOfSignature() - Method in class com.scriptel.easyscript.example.Example
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This method is called when the user presses the OK button on the ScriptTouch EasyScrpt
device, or when the end of the signature is detected.
- Example - Class in com.scriptel.easyscript.example
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This application demonstrates how to write a simple JFrame based application
that will capture EasyScript keyboard events and turn them into signatures.
- Example() - Constructor for class com.scriptel.easyscript.example.Example
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The constructor of the class.
- ExampleForm - Class in com.scriptel.easyscript.example
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Example application form, contains all of the UI code.
- ExampleForm() - Constructor for class com.scriptel.easyscript.example.ExampleForm
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Creates new form ExampleForm